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The Serpent Isle Irregulars: Black Gate GUMPs

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This was a little pixel art project that I did for fun. I always really liked how the character paperdolls looked in The Black Gate and I was wondering what the Serpent Isle companions would've looked like in this style. I mean, thanks to Exult, we already have our Black Gate companions done in the Serpent Isle paperdoll style (yes, even "little" Spark), so why not?

These mock paperdolls reflect each character's stats, equipment, and combat style at the start of a new game. Also, some characters may have additional equipment inside their backpacks. Scroll to the bottom of this page for each companion's complete inventory manifest!

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Selina, done in the Black Gate GUMP style.

Gwenno, done in the Black Gate GUMP style.

 

Wilfred, done in the Black Gate GUMP style.

Petra, done in the Black Gate GUMP style.

 

Boydon, done in the Black Gate GUMP style.

Stefano, done in the Black Gate GUMP style.

 

Sethys, done in the Black Gate GUMP style.

Mortegro, done in the Black Gate GUMP style.

 

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Selina

Strength: 12
Dexterity: 12
Intelligence: 14
Combat: 6
Default Combat Style: Nearest
Carrying (11/24 Stones):

Backpack x1 (Key x1, Blink Ring x1, Scroll: “Columna’s Intuition” x1); Gwani Cloak x1; Chain Armor x1; Fishnet Stockings x1; Black Boots x1

 

Gwenno

Strength: 24
Dexterity: 20
Intelligence: 24
Combat: 16
Default Combat Style: Random
Carrying (04/48 Stones):

Backpack x1 (Empty); Bag x1 (Empty); Wolf Cloak x1; Leather Gloves x1; Leather Boots x1

 

Wilfred

Strength: 20
Dexterity: 15
Intelligence: 10
Combat: 25
Default Combat Style: Weakest
Carrying (19/40 Stones):

Backpack x1 (Empty); Bag x1 (Empty); Crossbow x1; Plate Boots x1; Plate Armour x1; Leather Leggings x1; Bolts x24

 

Petra

Strength: 20
Dexterity: 15
Intelligence: 20
Combat: 7
Default Combat Style: Nearest
Carrying (04/40 Stones):

Pot x1

 

Boydon

Strength: 30
Dexterity: 12
Intelligence: 12
Combat: 8
Default Combat Style: Random
Carrying (03/60 Stones):

Backpack x1 (Empty); Leather Leggings x1; Black Boots x1

 

Stefano

Strength: 17
Dexterity: 12
Intelligence: 19
Combat: 2
Default Combat Style: Random
Carrying (16/34 Stones):

Backpack x1 (Filari x8, Guilders x12, Bandages x2); Sword x1; Plate Armor x1; Leather Leggings x1; Plate Boots x1

 

Sethys

Strength: 16
Dexterity: 13
Intelligence: 18
Combat: 8
Default Combat Style: Defend
Carrying (03/32 Stones):

Serpent Sword x1; Eye of Serpent x1

 

Mortegro

Strength: 9
Dexterity: 14
Intelligence: 20
Combat: 6
Default Combat Style: Nearest
Carrying (07/18 Stones):

Backpack x1 (Spider Silk x5, Ginseng x4, Skull x1, Spell: “Curse” x1); Scythe x1; Spell: “Death Bolt” x1; Red Cloak x1; Leather Gloves x1; Leather Leggings x1; Leather Boots x1

 

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